Friday, September 7, 2012

Nostalgia Drive


This was definitely one of my favorite projects for the second semester of freshmen year. The class? 3D Design for Game Art & Design. The assignment was to make a kitbash out of at least two different kits while incorporating at least one item that does not belong to any kits. The final product is meant to look much different from any of the two kits. A narrative in order to explain its function and purpose was also needed for this project.

I called mine: Nostalgia Drive


This vehicle is an experimental research device which grants the user the ability to physically travel through time. The current image shows the Nostalgia Drive with its back hatch open. In there reside two fuel tanks, generator, etc.


The machine allows for one to choose a time sector by selecting a point of divergence, however, due to the constant magnetic pull and push caused by Attractor fields, the point of arrival cannot yet be determined fully. In order to offset this problem, the Nostalgia Drive has been designed as a hybrid vehicle. This will lessen the risks of unexpected typological changes from one space boundary to the other in accordance with Geroch’s theorem.


Features:
  • Sturdy metallic hull for durability, with thrice reinforced material for the cockpit that allows a one-way view from the inside to the outside of the machine.
  • Three Vortex Diffusers mounted at the back of the vehicle, powered by liquid Mako.
  • Two Gravity Distorters on larger wings for maximized stability and performance.
  • Hydraulic-based top for easier access to fuel, generator, and extra supplies.
  • Wind breaker functionality for front wings.
  • Time Displacer and Regulator mounted on top of the machine to work in conjunction with a Gravity Distorter, employing an easier way of using Kerr type singularities to our advantage.

Fun Fact: The Fuel Tanks, Vortex Diffusers, and Gravity Distorters are all actually car air fresheners. 

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