Wednesday, October 16, 2013

Sephirot Layout

Came out with this idea for the Sephirot layout. Essentially, the roots kind of circle around the tree, spiraling downwards in a sort of spider-web fashion. The blue lines correspond to roots the player can walk on, and red are roots that are so corroded they'd disappear if a player tried to walk on them. The green circles show the correct path down to the center. I have yet to figure out exactly at which locations the platforms with the obstacles would be but I like this idea so far.


Gotta love gridlines.

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