Tuesday, October 16, 2012

Brainstorming - PnP


Themes:
  • Fantasy
  • Strategy
  • Mythology
    • Could be mixed or specific
  • Choose your own adventure?
Interesting games:
  • Tetra Master
  • Triple Triad
  • Coin Breaker
  • Quelf
  • Dungeon Dice Monsters
  • Dungeons and Dragons
  • Maze
  • Labyrinthus
  • RoboDerby
  • Landshift
  • Risk
Things I want for my game:
  • Modular board / Paths
    • I really like the idea of being able to somehow modify the playing field. 
      • Maze had a playing field that would shift due to PLAYER action.
      • Labyrinthus has a field that can be obstructed by placing walls in specific areas
      • Dungeon dice monsters makes it so that you have to make your own path to get to the other player
  • Dice!
    • If anything, certainly having different types of dice
      • RoboDerby/Rally has dice that issue different commands
        • Move right 3 spaces
        • Move back 2 spaces
        • U-Turn
        • Hack
      • Dungeon Dice Monsters actually has players create paths with unfolding dice...That's just a really attractive concept for me (but would of course, mean more unfolding dice pieces. Must look more into the feasibility of that)
commands
paths with a point indicating the summon point
  • Combat
    • Some of the games I played had a fun combat element-- however, this was pushed back in favor of making paths.
    • Force players to battle instead of running all over the board
  • Cards? 
    • Not too many different cards
    • Perhaps just instructional cards
    • Could be tiles instead of cards...used for combat?
      • Tetra Master style combat using arrows and stats
Current goals:
  • Have some kind of modular board-- possibly modified via tiles
    • must not make pieces too small and difficult to cut out
  • Force players to battle
    • Goal could be to make a path to reach another player while picking up useful modifiers along the way
  • Story
    • Commanding different forces?
    • Summoners?
    • Essentially roleplaying as mythical commanders?
      • i.e. Zeus vs. Odin
      • Summoning respective mythical figures to conquer the other
      • Trickster god battle?
        • Loki vs. Kuthk vs. Susanoo vs. Hermes/Mercury
        • each could command a different entity...making it a possible 8 different designs (4 gods, 4 entities with color swaps?)

MUST HAVE:
  • Limited Gametime
    • About 30 minutes
  • At least 2 to 4 player game
    • Sometimes, playing with more than just another person can turn a simple game into a crazy shouting match

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