Monday, January 14, 2013

Stunt Designs

I was thinking back to Psychonauts and the levitation level-- which made me think that it would be pretty neat to have a racing game in which you had to work your way upwards via ramps or objects that made you bounce / glide in the air.


So-- essentially a spiraling an escalating race to the top with various ways of getting ahead of your opponent. 

I was also thinking back on Snowboard Kids-- and how in order to reach certain shortcuts, it's usually easier to fail right before getting to said shortcut. Whether it's by purposely missing the jump right before the shortcut or letting rocks hit you to slow you down just enough to get it--  It would be pretty neat to have some sort of grotesque heads try fall and having to actually get hit in order to roll into the shortcut. Otherwise-- you're probably going to fast to catch it and/or not in the right direction.


To add to that-- it would be interesting to also have the same path set at different heights-- and with each height comes a different challenge. Whether it's going through a narrow and barely lit tunnel to having to maneuver yourself in order to catch a bunch of speed ramps and make it to the next level-- that might pse an interesting challenge.



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